When Players Actually Want to Spend Money
Turns out, timing matters way more than we thought. A deep look at the moment-to-moment psychology behind IAP decisions, based on data from 40+ indie titles.
Fresh perspectives on player engagement, revenue strategies, and the evolving landscape of free-to-play games. Real stories from developers who've been through it.
These articles come from our teaching team and guest contributors who work directly with mobile games every day. No fluff—just practical observations.
March 12, 2025
Turns out, timing matters way more than we thought. A deep look at the moment-to-moment psychology behind IAP decisions, based on data from 40+ indie titles.
February 28, 2025
Day 7 retention gets all the attention, but what about the players who stick around for months? We explored why mid-term engagement often tells a different story than early metrics suggest.
February 15, 2025
We sat down with teams from Slovenia, Croatia, and Austria to understand how they think about monetization from day one. Their strategies couldn't be more different—and they're all working.
Reading about monetization strategies only makes sense when you see how real developers applied them. We document case studies from studios across Central Europe so you can learn from actual decisions, not theoretical frameworks.
What worked in 2023 might not work today. Platform policies change, player expectations shift, and new monetization models emerge constantly. These articles help you stay current with what's actually happening right now.
Our students and alumni often share their experiments and results with us. When someone figures out a better way to implement rewarded ads or discovers a pricing sweet spot, we write about it so others can benefit.
Every game is different, every audience is different. But understanding the thinking process behind successful monetization helps you develop your own informed approach. That's what these insights aim to provide.

Students and instructors reflecting on what they've learned about mobile game monetization through hands-on experience.
Autumn 2024 cohort
I thought monetization was all about convincing players to spend. The course completely changed my perspective. Now I design monetization as part of the core experience, not something tacked on at the end.
Lead instructor
The best learning moments happen when students test their monetization ideas with real players and get unexpected results. That's when theory meets reality, and that's when people actually start to understand how this works.